Dialog一般指可以显示在Activity前面的小窗口,当前的Activity失去焦点(Focus),Dialog将接受用户输入,一般可以用来显示消息或接受用户输入等等。使用Dialog时一般不需要直接创建Dialog类的实例。而是可以使用AlertDialog,ProgressDialog,DatePickerDialog,TimePickerDialog。最常用的是AlertDialog。下面就以使用AlertDialog为例,使用AlertDialog来选择显示图像的三个例子:DrawMap, JumbleImage,SeeThroughImage。其中DrawMap暂时不介绍,将在后面介绍Internet应用显示在线地图时再说。
通常Dialog是作为Activity一部分来创建的,也就是说在Activity的onCreateDialog(int)中创建。当在onCreateDialog(int)创建Dialog时,Android系统将自动管理Dialog的状态,并把当前Activity作为Dialog的所有者。并且Dialog也继承当前Activity的一些属性,比如说Option Menu。
创建好Dialog后,可以使用showDialog(int) 来显示Dialog ,showDialog的参数为Dialog的ID。在显示Dialog之前,如果想对Dialog做些改动,可以在 onPrepareDialog(int, Dialog) 添加代码。dismiss()关闭对话框。如果在Activity中则使用dismissDialog(int) 。
本例中使用一个按钮来触发Dialog,在res\layout 在添加images.xml
<?xml version=”1.0″ encoding=”utf-8″?>
<LinearLayout xmlns:android=”Http://schemas.android.com/apk/res/android”
android:orientation=”vertical”
android:background=”@drawable/white”
android:layout_width=”fill_parent”
android:layout_height=”fill_parent”>
<com.pstreets.graphics2d.GuidebeeGraphics2DView
android:id=”@+id/graphics2dview”
android:layout_weight=”1″
android:layout_width=”fill_parent”
android:layout_height=”wrap_content”/>
<LinearLayout xmlns:android=”http://schemas.android.com/apk/res/android”
android:layout_width=”wrap_content” android:layout_height=”wrap_content”
android:orientation=”horizontal”
>
<Button android:text=”Images”
android:id=”@+id/btnImages”
android:layout_width=”wrap_content”
android:textColor=”@color/black”
android:checked=”true”
android:layout_height=”wrap_content”>
</Button>
</LinearLayout>
</LinearLayout>
修改Image.java
public class Images extends Graphics2DActivity
implements OnClickListener{
private Button btnImages;
private int[] imageDuke;
static final private int IMAGE_DIALOG=1;
int w, h;
int offX, offY;
int alpha = 128;
FontEx font = FontEx.getSystemFont();
int fontSize = 24;
Pen pen = new Pen(Color.RED, 2);
char[] message = "Guidebee".toCharArray();
int widthOfMessage = 0;
private int numlocs = 2;
private int numcells = numlocs * numlocs;
private int[] cells;
int cw, ch;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.images);
graphic2dView = (GuidebeeGraphics2DView)
findViewById(R.id.graphics2dview);
btnImages = (Button) findViewById(R.id.btnImages);
btnImages.setOnClickListener(this);
Bitmap bitmap
= BitmapFactory.decodeResource(getResources(),
R.drawable.duke_skateboard);
imageDuke = new int[bitmap.getHeight()
* bitmap.getWidth()];
bitmap.getPixels(imageDuke, 0, bitmap.getWidth(), 0, 0,
bitmap.getWidth(), bitmap.getHeight());
widthOfMessage = font.charsWidth(message, 0,
message.length, fontSize);
w=bitmap.getWidth();
h=bitmap.getHeight();
offX = (SharedGraphics2DInstance.CANVAS_WIDTH - w) / 2;
offY = (SharedGraphics2DInstance.CANVAS_HEIGHT - h) / 2;
cw = w / numlocs;
ch = h / numlocs;
cells = new int[numcells];
for (int i = 0; i < numcells; i++) {
cells[i] = i;
}
}
private void drawJumbleImage(){
RanDOM rand = new Random();
int ri;
for (int i = 0; i < numcells; i++) {
while ((ri = rand.nextInt(numlocs)) == i) {
}
int tmp = cells[i];
cells[i] = cells[ri];
cells[ri] = tmp;
}
graphics2D.clear(Color.WHITE);
graphics2D.Reset();
int dx, dy;
for (int x = 0; x < numlocs; x++) {
int sx = x * cw;
for (int y = 0; y < numlocs; y++) {
int sy = y * ch;
int cell = cells[x * numlocs + y];
dx = (cell / numlocs) * cw;
dy = (cell % numlocs) * ch;
graphics2D.drawImage(imageDuke, w, h,
dx + offX, dy + offY,
sx, sy, cw, ch);
}
}
graphic2dView.refreshCanvas();
}
private void drawSeeThroughImage(){
alpha += 16;
if(alpha>255) alpha=0;
graphics2D.clear(Color.WHITE);
graphics2D.Reset();
graphics2D.setDefaultPen(pen);
graphics2D.drawChars(font, fontSize, message,
0, message.length, offX
+ (w - widthOfMessage) / 2, offY + h / 2);
graphics2D.drawImage(imageDuke, w, h,
offX, offY,
0xFFFF00FF, alpha);
graphic2dView.refreshCanvas();
}
protected Dialog onCreateDialog(int id) {
Dialog dialog;
switch(id) {
case IMAGE_DIALOG:
final CharSequence[] items = {"DrawMap",
"JumbleImage","SeeThroughImage"};
AlertDialog.Builder builder
= new AlertDialog.Builder(this);
builder.setTitle("Images");
builder.setSingleChoiceItems(items,
-1, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog,
int item) {
switch(item){
case 0:
break;
case 1:
drawJumbleImage();
break;
case 2:
drawSeeThroughImage();
break;
}
dialog.dismiss();
}
});
AlertDialog alert = builder.create();
dialog=alert;
break;
default:
dialog = null;
}
return dialog;
}
@Override
protected void drawImage() {
drawJumbleImage();
}
@Override
public void onClick(View view) {
showDialog(IMAGE_DIALOG);
}
}
从代码中看到,Dialog是通过AlertDialog.Builder 来创建的,这里Dialog显示了三个选项,通过builder.setSingleChoiceItems添加处理事件。实际AlertDialog可以有多种选项,具体请参考Android AlertDialog 文档。
